Made in GameSalad as my first project in my game development course. This was my first ever "completed" project. It was a maze game where you had to make your way around and break computer so you could leave the computer lab.
There was a bug that made walter spin around when colliding with things because i kept rotation on or something, but I thought it was too funny to fix so it became a feature. There's another issue where the timer doesn't reset when you finish the game and restart, so if you failed because of time, then you'll immediately fail again when restarting the game, and if you win, you're only left with the time you had left when you won the next time you begin. The only way around this is to refresh the page.
This project taught me how important rigorous testing and debugging is.